Навигация по сайту
Новое сообщение

Привет, Гость, тебе прислали новое
личное сообщение - прочитать

Форма входа


Запомнить

Регистрация | Забыли пароль?


Вы не подключены. Войдите или зарегистрируйтесь

Список моделей Resident Evil 5

Предыдущая тема Следующая тема Перейти вниз  [Страница 1 из 1]

1Важная, закрытая тема Список моделей Resident Evil 5 Вт 10 Сен 2013, 04:10


Xan_Kriegor

 
Xan_Kriegor

Администратор
Администратор
Персонажи: 

Крис: 
uPl00ChrisPlain.arc = костюм Криса, в котором он в самом начале игры 
uPl00ChrisNormal.arc = Крис BSAA без жилета 
uPl00ChrisArmorA.arc = Крис BSAA в налокотниках 
uPl00ChrisArmorB.arc = Крис BSAA в бронике 
uPl00ChrisArmorF.arc = Крис BSAA в бронике да еще и в налокотниках 
uPl00ChrisCos1.arc = костюм Safari 
uPl00ChrisCos2.arc = костюм S.T.A.R.S 
uPl00ChrisCos3.arc = костюм война 

Шева: 
uPl01ShebaPlain.arc = Шева начало игры 
uPl01ShebaNormal.arc = Шева BSAA без жилета 
uPl01ShebaArmorA.arc = Шева BSAA в налокотниках 
uPl01ShebaArmorB.arc = Шева BSAA в бронике 
uPl01ShebaArmorF.arc = Шева BSAA в бронике и с налокотниками 
uPl01ShebaCos1.arc = Шева каннибал(индеец) 
uPl01ShebaCos2.arc = Шева тусовщица 
uPl01ShebaCos3.arc = Шева бизнес-леди 

Джилл: 
uPl02JillCos1.arc = Джил BSAA 
uPl02JillCos2.arc = Джил Battle Suit 

Вескер: 
uPl03WeskerCos1.arc = полночь 
uPl03WeskerCos2.arc = S.T.A.R.S 

Джош - uPl04Josh.arc 

Кирк - uEm95Kirk.arc 

Конец главы: 
ChapterEnd11.arc = Result Screen for Chapter 1-1 
ChapterEnd12.arc = Result Screen for Chapter 1-2 
ChapterEnd21.arc = Result Screen for Chapter 2-1 
ChapterEnd22.arc = Result Screen for Chapter 2-2 
ChapterEnd23.arc = Result Screen for Chapter 2-3 
ChapterEnd31.arc = Result Screen for Chapter 3-1 
ChapterEnd32.arc = Result Screen for Chapter 3-2 
ChapterEnd33.arc = Result Screen for Chapter 3-3 
ChapterEnd41.arc = Result Screen for Chapter 4-1 
ChapterEnd42.arc = Result Screen for Chapter 4-2 
ChapterEnd51.arc = Result Screen for Chapter 5-1 
ChapterEnd52.arc = Result Screen for Chapter 5-2 
ChapterEnd53.arc = Result Screen for Chapter 5-3 
ChapterEnd61.arc = Result Screen for Chapter 6-1 
ChapterEnd62.arc = Result Screen for Chapter 6-2 
ChapterEnd63.arc = Result Screen for Chapter 6-3 

Benchmark ARC List: 
BenchResource.arc = Text, RE5 logo and backgrounds of the Benchmark 
s800.arc = First stage of Variable Benchmark 
s801.arc = Second stage of Variable Benchmark 
s802.arc = Third stage of Variable Benchmark 
s804.arc = Fixed Benchmark Stage 

Фигурки: 
fig01.arc = Chris BSAA 
fig02.arc = Sheva BSAA 
fig03.arc = Josh 
fig04.arc = Jill (Brainwashed) 
fig05.arc = Wesker 
fig06.arc = Excella 
fig07.arc = Irving 
fig08.arc = Spencer 
fig09.arc = DeChant 
fig10.arc = Dave 
fig11.arc = Kirk 
fig12.arc = Reynard 
fig13.arc = Majini (Town A) 
fig14.arc = Majini (Town B ) 
fig15.arc = Majini (Town C) 
fig16.arc = Majini (Town D) 
fig17.arc = Majini (Cephalo) 
fig18.arc = Majini (Agitator) 
fig19.arc = Majini (Wetlands A) 
fig20.arc = Majini (Wetlands B ) 
fig21.arc = Majini (Wetlands C) 
fig22.arc = Giant Majini 
fig23.arc = Majini (Base A) 
fig24.arc = Majini (Base B ) 
fig25.arc = Majini (Duvalia) 
fig26.arc = Reaper 
fig27.arc = Big man Majini 
fig28.arc = Executioner Majini 
fig29.arc = Chainsaw Majini 
fig30.arc = Gatling gun Majini 
fig31.arc = Motorcycle Majini 
fig32.arc = Uroboros 
fig33.arc = Licker 
fig34.arc = Kipepeo 
fig35.arc = Bui kichwa 
fig36.arc = Adjule 
fig37.arc = Crocodile 
fig38.arc = Uroboros Aheri 
fig39.arc = U-8 
fig40.arc = Popokarimu 
fig41.arc = Ndesu 
fig42.arc = Irving (Transformed) 
fig43.arc = Chris (Rare) 
fig44.arc = Sheva (Rare) 
fig45.arc = Jill (Rare) 
fig46.arc = Wesker (Rare) 

Наемники: 
MerceResource.arc = Mercenaries Menus - Text, Background Images 
MerceResult01.arc = Public Assembly result screen 
MerceResult02.arc = The Mines result screen 
MerceResult03.arc = Village result screen 
MerceResult04.arc = Ancient Ruins result screen 
MerceResult05.arc = Experimental Facility result screen 
MerceResult06.arc = Missile Area result screen 
MerceResult07.arc = Ship Deck result screen 
MerceResult08.arc = Prison result screen 
S400.arc = Public Assembly Level 
S401.arc = The Mines Level 
S402.arc = Village Level 
S403.arc = Ancient Ruins Level 
S404.arc = Experimental Facility Level 
S405.arc = Missile Area Level 
S406.arc = Ship Deck Level 
S407.arc = Prison Stage Level 

Враги: 
uEm6c.arc = Axe Executioner 
em10 - Majini with moustache 
em80 (em80) - Wesker (same model as Wesker Midnight in mercs) 
em81 (em80) - Wesker w/ coat (used in 6-3 bossfight? , very buggy when swapped) 
em82 (em82) - Uroboros Wesker (very very buggy, arms aren't rendered) 
em83 (pl08) - Jill battlesuit (as in the first part of the 6-3 boss fight) - needs correct face.lmt 
em84 (pl08) - Exact same model as above 
em86 (em86) - Irving 
em87 (em87) - Uroboros Irving 
em87Irving_2 (em87) - Exact same model as above 
em91Marchant (em91) - Test model 
Em92 (em92) - Allison (from chapter 1-2) 
Em92Wife (em92) - Exact same model as above 
em93 (em93) - Generic BSAA soldier, crashes when trying to swap. 
em94 (em94) - Generic BSAA soldier 
em97 (em97) - Reynard 
uEm23 = маджини пулеметчик 

Стволы: 
Weapons 
Wp3e = gold egg 
Wp0a - Proximity Mine 
Wp0b - S&W Model 29 Revolver 
Wp0c - Grenade Launcher 
Wp0d - Rocket Launcher 
Wp0e - Kukri Knife 
Wp0f - Longbow (don't know who's) 
Wp01 - Kamasu Kissaki knife (Don't know who uses this, someone in mercs. 
Wp1a - L.Hawk 
Wp1b - S&W Model 500 Revolver 
Wp1c - PSG-1 
Wp1d - AK-74 
Wp1e - Beretta 93R 
Wp02 - Beretta M92FS 
Wp2d - PKM Light Machine Gun 
Wp2e - Minigun parts 
Wp03 - Maybe the Vz61 
Wp04 - Ithaca 
Wp05 - Sako S75 
Wp5b - Chainsaw 
Wp53 - Broom 
Wp06 - HE Grenade 
Wp6a - AK-74 
Wp6d - Stielhandgranate 
Wp6e - Flashbang 
Wp07 - Thermite (Incendiary Grenade) 
Wp7a - Red drum 
Wp08 - Flashbang again 
Wp10 - H&K P8 
Wp11 - Sig Sauer P226 
Wp13 - H&K MP5A3 
Wp15 - Gatling Gun [Chris's] 
Wp16 - Benelli M3 Super 90 
Wp17 - Striker shotgun, possibly 
Wp19 - Hydra 
Wp20 - Dragunov 
Wp23 - Silver tipped combat knife (mercs?) 
Wp24 - Carbon black combat knife (mercs?) 
Wp29 - S.T.A.R.S. Samurai Edge (extracted folder, arc is 89) 
Wp30 - Latern 
Wp34 = LTD 
Wp50 - Majini Axe 
Wp51 - Majini Sickle 
Wp53 - Medieval Shield 
Wp55 - Kukri 
Wp58 - Executioner's axe 
Wp61 - Tactical Shield 
Wp62 - Longbow again 
Wp63 - Black mask 
Wp64 - Skull thing 
Wp72 - Something spiky with chicken feet 
Wp74 - Tribal shield maybe 
Wp77 - Executioner's axe again 
Wp78 - Rock 
Wp89 - S.T.A.R.S. Samurai Edge 

Главы: 
1-1 Civilian Checkpoint - S100 
1-1 Back Alley 1/2 - S115 
1-1 Back Alley 1/2 (first action) - S116 
1-1 Public Assembly (Executioner) - S114 

1-2 Public Assembly - (S114?) 
1-2 Urban District - S102 
1-2 Abandoned Building - S117 
1-2 Furnace Facility (Uroboros) - S103 

2-1 Storage Facility - S118 
2-1 The Bridge - S104 
2-1 The Port - S113 
2-1 Shanty Town (Chainsaw Majini) - S105 
2-1 Train Yard - S106 

2-2 Train Station - S119 
2-2 The Mines - S107 
2-2 Mining Area (Popokarimu) - S108 

2-3 Savanna - S109 
2-3 The Port (Night) (Ndesu) - S111 

3-1 Marshlands - S200 
3-1 Village (Giant Majini x2) - S202 

3-2 Execution Ground - S201 
3-2 Oil Field - Refinery (Chainsaw Majini x2) - S207 
3-2 Oil Field - Control Facility (Chainsaw Majini) - S203 
3-2 Oil Field - Dock - S209 

3-3 Oil Field - Drilling Facilities - S204 
3-3 Patrol Boat (Irving) - S205 

4-1 Caves - S313 
4-1 Ancient Village - S300 
4-1 Labyrinth (Popokarimu) - S301 

4-2 Worship Area - S302 
4-2 Pyramid - S303 
4-2 Underground Garden - (S312? - no enemies) 

5-1 Underground Garden - (S312?) 
5-1 Progenitor Virus House - S305 
5-1 Experimental Facility (U-Список моделей Resident Evil 5 Icon_cool - S304 

5-2 Experimental Facility - (S304?) 
5-2 Power Station - S310 
5-2 Experimental Facility Passage - S316 
5-2 Missile Area 1st Floor (Reaper) - S307 
5-2 Uroboros Research Facility (Uroboros Mkono) - S308 

5-3 Uroboros Research Facility - (S308?) 
5-3 Missile Area 2nd Floor (Reapers) - S314 
5-3 Moving Platform - S315 
5-3 Monarch Room Entrance - S311 
5-3 Monarch Room (Jill & Wesker) - S309 

6-1 Ship Deck - S500 
6-1 Ship Hold (Gatling Gun Majini) - S501 

6-2 Main Deck - (S503? - no enemies) 
6-2 Bridge - S504 
6-2 Bridge Deck (Uroboros Aheri) - S511 

6-3 Bridge Deck (Uroboros Aheri - dead) - (S511?) 
6-3 Bridge (Uroboros Aheri - dead) - S512 
6-3 Engine Room (Reapers and Gatling Gun Majini) - S505 
6-3 Hangar (Wesker) - S506 
6-3 Volcano (Uroboros Wesker) - S508 

Автор говорил, что список еще будет дополняться.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Список моделей Resident Evil 5 1_wtmc12

Список моделей Resident Evil 5 1050494

Список моделей Resident Evil 5 1_rea_13
https://msto.me/xan_links

Предыдущая тема Следующая тема Вернуться к началу  [Страница 1 из 1]

Права доступа к этому форуму:
Вы не можете отвечать на сообщения

 

 Яндекс.Метрика  Top.Mail.Ru
  

Copyright Resident Evil Arena © 2013-2024 Россия. Все права защищены. Полное или частичное копирование дизайна строго запрещено Администрацией! Использование материалов сайта возможно только с письменного разрешения Администрации. Администрация данного сайта не несёт ответственности за весь материал, который у нас опубликован. Все торговые марки, знаки, названия принадлежат их законным владельцам. Хостинг от forum2X2

МиниЧат